Social Media Technology & Learning
|
|
MaMaMedia.com: Closing the Divide of the 3 R's AND the 3X'sBackground & Strategy
Over the past 20 years, the President and Founder of the World Wide Workshop Foundation has worked to develop constructive and innovative software and Internet applications, websites, and online projects, that we believe will help close the gap in the digital divide. In 1994, Dr. Idit Harel left MIT. She decided to take her educational vision in a bold new entrepreneurial direction, and in 1995 founded MaMaMedia in New York City. Her strategic business plan was to use the Internet and the World Wide Web to reach out (directly) to children, their families and teachers by creating new Internet media applications and online communities that can help close the digital divide. With teams of educators, designers, programmers, writers, and artists, a new approach was used to develop the pioneering website, www.MaMaMedia.com. In 1996, Dr Idit Harel presented Kids and the WWW: A Metaview at SIGGRAPH '96. Using her remarkable and comprehensive multimedia presentation), she set out to provide one of the first theorized maps of the way forward for those who want to help children tap the potential of the Web. Dr Harel visualized child-Web-users as active explorers, experimenters, designers, and researchers -- liberated from the constraints of "pollution by a schoolish atmosphere" and "instructional informational approaches," as she put it. High-quality and rigorously disciplined in their educational value, the MaMaMedia software and technology tools were designed to put kids in charge of the Net and the Web, in a playful style. Registered users of the children's website learned and had fun by creating, constructing, programming and connecting using the MaMaMedia software engines, interactive content, online projects and characters. Integrated websites for parents, educators and academics were created as well -- to support the development of their new understanding of how to learn the 3R's AND the 3X's with the Internet. DesignOn MaMaMedia.com children use the Internet to read and write, but also to become young designers, builders, artists and writers themselves. All the activities on the site were designed to provide media for children to create their own media, and to involve children directly in the design process, as children use tools to create and produce their own media, explore and express idea, and join a safe online community of kids. The design of MaMaMedia.com teaches children how to use browsers, various media tools, and Internet technologies - all for the high purpose of creating, building, and expressing themselves and learning about the world around them from other children and websites. The activities are designed for all types of browsers -- low-end and high-end, as well as for use in diverse environments, including home, school, a library or community center. The key design principle we embedded in all these activities was to invite children to think openly and creatively, collaborate effectively, overcome technological challenges, continuously generate new ideas - and have fun along the way! We believe these are some of the essential skills for success in closing the digital divide in the 21st century. Here are a few examples: FlipSticks Frame that 'Toon Bullseye Blast Kids Say Kids' Gallery OutcomesMore than 5.2 million users registered on MaMaMedia.com by 2004. MaMaMedia.com "3X's activities" are free and available to all, and have been accessed by children from all over the world, from 36 different countries -- from homes, classrooms, libraries, and community centers - many of whom tell us that they are using a computer for the first time! For its contribution to closing the digital divide and for its pioneering work on using the Internet creatively for children's learning, MaMaMedia.com has received hundreds of thousands of supportive emails from kids and parents and teachers, as well as numerous distinguished awards for its innovative design, including: 1999 & 2002 Computerworld Smithsonian Award for excellence in the innovative use of technology in education and media; the GII Award for Best Children's Website, the 1999 and 2000 Best Kids Community Award from Yahoo! Internet Life, and the 2002 MIT Network of Educators in Science and Technology. |
||


